Game / Level Designer

Carmen Sandiego Go

Game Description

A personally designed turn-based strategy board game set in the world of Carmen Sandiego.

Players will take on the role of the protagonist, Carmen, infiltrating locations to reclaim her past and successfully escape the scene.

Game Mechanics

Character

Movement

Turn-based; one movement each round; move before enemies

Abilities

Can knock out guard and agent;

Can shut down the robot;

Can use grappling hook on cage trap and hook anchor to swing herself from one side to another side horizontally or vertically.

Enemies

All moving enemies can stand with each other within a same block.

Obstacles

TypeImageFeature
Cage TrapOne-time trap;
Immediately grabs any object
that steps on it.
(Can be bypassed using a grappling hook)
Laser TowerTurn itself 90 degrees clockwise
at the beginning of every round;
Activate two lasers to blast the path
they are aiming
at the end of every round.

Map Features

TypeImageFeature
TrackPath for the orbital robot to move.
Floating BlockRotate 90 degrees clockwise
around the center block
at the beginning of every round.
Hook Anchor PointPlayer can use hook swing to the other side.
Start PointPlace where player start to move.

Item Features

TypeImageFeature
SwitchHack into the security system
to open the blue gate in Level 1.
Joystick SwitchChange the direction of the track
on the floating block by 90 degrees.
DataFiles that contain Carmen’s past;
Player’s goal.

Use item wouldn’t cost movement (player and enemy still need to move).

Game Maps

Level 01

Level 02

Level 03

Hey!

I’m Taiyu Wu. I am currentlly studying game design in Entertainmen Technology Center of Carnegie Mellon University. I am a 3D artist, game designer and level designer. Welcome to my website! Hope you enjoy my works.

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